Game Mechanics • Combat Mechanics • Status Effects • New Game Plus • Attack Power • Skill Experience | |||
Bosses | Enemies | Prosthetic Tools | Combat Arts |
Bosses are powerful, special enemies who represent a significant challenge and typically require a little more cerebral approach to solving encounters with them. Furthermore, defeating them is also integral to advancing the plot of the game and recovering the Young Lord. A boss usually has unique moves, abilities, more health and their own arena.
Bosses[]
Mini-Bosses[]
A Mini-Boss has additional attacks and multiple health bars. They don't respawn after being killed and give special loot. There are many Mini-Bosses in Sekiro.
- Chained Ogre
- Juzou the Drunkard
- Headless
- General Tenzen Yamauchi
- Long-Arm Centipede Sen'un
- Ashina Elite - Jinsuke Saze
- Shinobi Hunter Enshin of Misen
- Leader Shigenori Yamauchi
- Blazing Bull
- Lone Shadow Longswordsman
- General Kuranosuke Matsumoto
- Seven Ashina Spears - Shikibu Toshikatsu Yamauchi
- Shichimen Warrior
- Snake Eyes Shirahagi
- Tokujiro the Glutton
- Mist Noble
- O'Rin of the Water
- Lone Shadow Vilehand
- Long-arm Centipede Giraffe
- Shigekichi of the Red Guard
- Sakura Bull of the Palace
- General Naomori Kawarada
- Lone Shadow Masanaga the Spear-Bearer
- Seven Ashina Spears - Shume Masaji Oniwa
- Ashina Elite - Ujinari Mizuo
- Okami Leader Shizu
- Snake Eyes Shirafuji
- Armoured Warrior
- Great Serpent
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O'Rin of the Water -
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Mist Noble -
General Naomori Kawarada
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